While the first game had a handful of sequences where the player had to climb some absurd structure with death-defying leaps, DL2 is absolutely loaded with them. In terms of gameplay, Dying Light 2 uses the same structure as its predecessor – missions are built around finding items, killing people, or unlocking facilities, but there’s now a larger focus on traversal-based puzzles. Why would I ‘teleport’ when dashing, swinging, and gliding is such a pleasure? A paraglider which keeps falls from being fatal and a grappling hook that can cross wide gaps changes the movement flow to such an impressive extent that I found myself never bothering to fast-travel. As the campaign progresses, tools unlock that make exploring even more satisfying. While there are yellow flags scattered around that mark safe traversal routes, the player is under no obligation to follow them – nearly every building has awnings and ledges that can be scaled, provided the player’s stamina has been upgraded enough. The ease of climbing in the city is one of Dying Light 2’s best features. The developers have also filled the environment with narrow, obstructed streets that force the action to the rooftops, where it belongs in a freerunning game. Unlike Harran, which was mostly made up of sheds, shacks, and a couple of multi-story buildings, Villedor is a notably vertical setting, with most structures in the first area being at least three stories tall, while the newer parts of town are absolutely packed with towers. Once he arrives he’ll have to battling the infected while navigating the shifting politics of the city.Īs in the previous installment, first-person parkour is the focus of play here, and it’s magnificent. His quest takes him to Villedor, a European city which may be the last bastion of civilization anywhere on earth. He’s haunted by memories of fleeing from a medical facility where he was put through horrific tests, and also desperate to find Mia, the sister he left behind. The player controls Aiden, who works as a Pilgrim – essentially a parkour-themed messenger who carries notes and small objects from one settlement to another. In this sequel, the zombie virus formerly contained to the fictional city of Harran has now escaped, and the whole world has been overrun by the dead. Humans doing incredible or diabolical things as they work to help people or consolidate power during a crisis is a universal theme, and one that the world is literally struggling with at the time this review is being written.ĭying Light 2 picks up 20 years after the plot of the first game from 2015. The story of humans trying to survive during a global pandemic feels very relevant today. In its own way, Dying Light 2 is coming out at both the best and worst possible time. WTF I think they accidentally created the same mission twice. HIGH Every time I dove off of a skyscraper and activated my paraglider.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |